![]() ![]() Zeal effect text updated to show that it affects lantern abilities.Fortress: After not taking damage for 10 seconds, gain shields of 65 / 75 / 90 / 105 / 120 / 135.Guardian: +5 / 10 / 15 / 20 / 25 / 30% of shields applied to you are also applied to your nearest ally for 15 seconds.Aetherborne: Using aethervents at ranks 4 through 6 will cause you to enter aether rush.Aetheric Attunement: Reduces the cooldown of your lantern ability by 10 / 15 / 20 / 30 / 40 / 50%.Grace: Ranks 4 through 6 now grant attack speed equal to half the move speed increase, for 40 seconds.Lucent: Your flask heals over 20 seconds, but for 20% more healing – while this heal is active, increase the recharge rate of your lantern ability by 15 / 25 / 35 / 40 / 45 / 50%.Aetheric Frenzy is now a technique cell called Aetheric Evasion: On dodging through an attack, reduce the cooldown of your lantern ability by 5 / 10 / 15 / 25 / 30 / 35%.Wild Frenzy is now Assassin’s Frenzy: Each time you break or assist in breaking a part, gain +15% attack speed for 10 / 15 / 20 / 30 / 35 / 40 seconds.Evasive Fury: After dodging through an attack, gain +4 / 6 / 8 / 10 / 12.5 / 15% attack speed for 20 seconds.Overpower: +10 / 15 / 20 / 30 / 35 / 40% increased damage vs staggered Behemoths. ![]() ![]()
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